Catch my bot
A downloadable Catch my bot for Linux
This is my first game ever published. Of course as you can see it isn't finished yet and there is so more features i havn't implemented (like the live system or the actual bot lol). We can say that this is a prototype of the final product.
- The 2D engine have been created by myself using a 3D engine developped by Micheal Grieco which source code can be found at https://github.com/michaelg29/yt-tutorials
- All sprites included in this project are made by myself.
EDITOR MODE
The editor mode may seem a bit confusing as at first it was not meant to be used by the player.
- WASD to move across the map
- Key <G> to show/hide the helping grid
- Key <C> to place a coin
- Key <M> to place a mine
- Mouse wheel to select a terrain tile
- Left mouse button to place the selected tile on the map
- Right mouse button to erase
- Right mouse button + left control to erase coin or mine
- Key <P> to set the player's spawnpoint
- Key <E> to set the level's end
- left control + <S> to save the level
Hope that you enjoy it !
ATTENTION !!!!
This software is programed and compiled for linux distributions (specifically Ubuntu) so it may not work on other platforms. The next updates will be cross plateform i swear.
Status | Prototype |
Platforms | Linux |
Release date | 74 days ago |
Author | PaperFox56 |
Genre | Platformer |
Made with | Krita |
Tags | 2D, Indie, Otome, Pixel Art, Singleplayer |
Code license | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
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